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Group Info Group Founded 2 Years ago Statistics 1,458 Members
28,465 Pageviews1,590 Watchers

Welcome All Fantastic Artists

:bulletblack:Welcome everyone:bulletblack:
and
:bulletblack:All of 3Ds-Max work:bulletblack:
We are not a strict group. Only thing we would ask from you is to submit your artwork into the right folder. Especially "3Ds-Max fan art" which really means the fan art of the software "3Ds Max".

Thank you for all friendship and all knowledge.

Gallery Folders

Pre Contest

Group Info

All artwork, architecture models, sculptures made with 3Ds Max. 3Ds-Max is the best program for rendering! We also allow 3Ds-Max-like stuff, for example, high-quality-rendering from Rhino, and other program from AutoDesk family.
Group
Founded 2 Years ago
Jan 6, 2010

Location
Global

Group Focus
Art Collection

Media Type
Digital Media

1,458 Members
1,590 Watchers
28,465 Pageviews
Daily Pageviews

Latest Favourite Artists

Hello guys,
I'm finally back and I'm starting up a new project. Hero engine, I'm sure most of you have heard of it. It's the engine behind Starwars: The Old Republic. I'm starting up a development studio with a Friend of mine, and I'm currently looking for anyone interested in collaborating on a relatively large MMO project. I currently have a hero engine account with 97 free seats left on my Dev team. If anyone is interested in learning more about the project or interested in offering their skills please shoot me an email at jakebarnes1989@gmail.com with SUBJ: DEV TEAM or your area of expertise

We are currently seeking anyone with proven skills in:

3DS max for Asset creating (characters, monsters, weapons, flora/fauna etc. etc.)
~Animating/Rigging experience a Plus.~

Experience Animators/Riggers

Experience FX artists

Programmers: Anyone who already knows Hero Script or existing knowledge of another industry standard programming language who is willing to delve into the HeroScript language.

Experienced story boarders / Writers

Experienced Level Designers

Experienced Musicians or sound engineers

*NOTE* ALL APPLICANTS will be required to submit a portfolio or demonstrate their knowledge in their field of expertise.

Thank you for your time, and I appreciate all of the support we have recieved here at Moddb.

Can't wait to hear from you guys!

Jake
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Activity

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  • :iconultrarender:
    ~Ultrarender - Members
    Visited here 2 hours, 23 minutes ago
    Submitted a deviation today
  • :iconrusdichan:
    ~RusdiChan
    Visited here 5 hours, 49 minutes ago
    Isn't a member
  • :iconallison731:
    ~allison731
    Visited here 5 hours, 56 minutes ago
    Isn't a member
  • :icongabriel5213:
    ~gabriel5213 - Members
    Visited here 6 hours, 21 minutes ago
    Submitted a deviation today
  • :iconamazinadrielle:
    *Amazinadrielle - Members
    Visited here 9 hours, 37 minutes ago
    Hasn't contributed yet

Comments


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Add a Comment:
 
:iconmelepeta:
People like ~melkorius are making this community look like shit. He is just downloading some 3d models, puts them in to stolen scene. Does not make anything on his own and claims to be the autor. What a fucking piece of shit he is.

Please ban him of the community.
Reply
:iconamazinadrielle:
Mood: Fear *Amazinadrielle May 4, 2012  Student Artist
Hi! Can any of you help me? I just updated PCs (to windows 7) and moved to 3ds max 2013. Now when I open the max files that I was working on in max 2011 (on vista), their textures are all broken =(. No .avi texture files seem to be able to open, and all of the textures that I created with different spectral colors over them have lost their color... I have installed a gazillion different codecs in case that is the problem, but it doesn't seem to have helped at all. Anyone have any ideas? It is my major assignment for this year and was almost done...

--
Amazing Adrielle =D
Reply
:iconamazinadrielle:
Mood: Joy *Amazinadrielle May 4, 2012  Student Artist
Nevermind, installing this one fixed it =D [link]

--
Amazing Adrielle =D
Reply
:iconra2halomod:
Mood: Regretful ~RA2HaloMod Mar 14, 2012  New member Hobbyist Digital Artist
I have a model that I am making, witch has a few different parts, and the main portion of it has multiple textures applied to small portions. Can someone please refer me to a tutorial witch shows me how to combine all of those parts into one mesh, and how to render all the textures for the model, into one overall texture? Any help would be appreciated. :)

I'm using 3ds Max 2010 x64, and I have tried collapsing the model components together, but that actually screwed up the UVs. :/

--
My main account, ~Rouge-Sid.
Reply
:iconhanzero18:
Mood: Joy ~hanzero18 Mar 7, 2012  New member
thank u :D
Reply
:iconrj888:
Mood: Joy ~rJ888 Feb 7, 2012  Student Digital Artist
thanx a lot for accepting my request...
Reply
:iconlegend-sky:
~Legend-Sky Feb 6, 2012  Student General Artist
I need to download Autodesk 3D Studio Max 2010,any good links i can use?

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with love :rose:
Reply
:iconamazinadrielle:
*Amazinadrielle May 4, 2012  Student Artist
Autodesk offer full versions to eligible students from their student portal (or whatever it is called these days) - [link] I hope that helps! =D

--
Amazing Adrielle =D
Reply
:iconlegend-sky:
~Legend-Sky May 9, 2012  Student General Artist
Thank you :)

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with love :rose:
Reply
:iconamazinadrielle:
*Amazinadrielle May 10, 2012  Student Artist
No problem =D

--
Amazing Adrielle =D
Reply
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